GF_Matrix Struct Reference
[math3d]

3D matrix More...

#include <gpac/math.h>

List of all members.

Public Attributes

Fixed m [16]


Detailed Description

The 3D matrix object used by renderers and parsers. The matrix is oriented like OpenGL matrices (column-major ordering), with the translation part at the end of the coefficients list.
Note:
Unless specified otherwise, the matrix object is always expected to represent an affine transformation.


The documentation for this struct was generated from the following file:
Generated on Mon Feb 5 21:29:50 2007 for libgpac by  doxygen 1.5.1